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NLocc-4Homo LudensIn a 4 player game, take the Action cards from the 5 player game and visa versa. At the beginning of each round, choose one randomly. This Action space is available for you only that round. (Fill any Accumulation space once.)0uwe
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last post:
2012-07-07 18:08:01
by chris


id=1289
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Homo Ludens (occ-4+)
In a 4 player game, take the Action cards from the 5 player game and visa versa. At the beginning of each round, choose one randomly. This Action space is available for you only that round. (Fill any Accumulation space once.)

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.uwe
Oct 30, 2010 2:45pm
[quote]
(Edit: Nov 1, 2010 7:34pm)
   TRANSLATION DISCUSSION BEGINS.
Homo Ludens:
Nimm im Vierpersonenspiel die Ak-tionskarten aus dem Funfpersonenspiel an dich und umgekehrt. Zu Beginn jeder Runde ermittelst du eine dieser Karten zufallig, die dir im Verlauf der Runde als Einziger fur eine Aktion zur Verfugung steht. (Ziehst du ein Anhaufungsfeld, wird es fur die Dauer der laufenden Runde mit den dargestellten Waren gefullt.)
chris
Oct 30, 2010 2:45pm
[quote]
Again, "visa verse"?? I think its "vice versa". Or is that an american-british thing too?

To make it 100 % clear i would add 2 words to make it say "This Action space is available for you only that round."
zlorfik
Oct 31, 2010 3:34pm
[quote]
You changed "visa verse" to "visa versa".

I think "vice versa" is correct.
zlorfik
Nov 1, 2010 3:52am
[quote]
   TRANSLATION DISCUSSION ENDS. GENERAL DISCUSSION BEGINS.
This seems pretty nice in 4 player games, where every card you can pull is potentially useful: RSW, 4w, 3c, Build Room (TP), FG (Occ), or animals. On the other hand, it seems really crappy in 5 player games, where it's RSF or bust. tacticus
Nov 16, 2010 7:31pm
[quote]
Very good point Tacticus. Should we suggest doubling the accumulating resources on the 4 player cards? That results in 4w,2w,4c, RSFF, expensive Occ, and TP(FF)?

I'm not in love with this card. Competing for spaces is at the heart of the game. Here the owner of the occ doesn't have to compete AND its random what benefit he receives. Neither of these things are design elements I want to encourage for Agricola.
trey
Nov 16, 2010 7:53pm
[quote]
This came up yesterday and we debated the meaning of the last clause heavily.
By the card text it seems clear that _ANY_ accumulaton space can be filled. For example, if 4w is the card, you may choose to accumulate it, meaning there are 4w available, or you may accumulate another, eg. fishing, 1r, sheep, whatever. In that case there would not be 4w available for you. It's mostly relevant when 'occ' is the card.
The difficulty for me is that the card clearly says 'any' whereas the other players felt the intent of the card was to only accumulate the card drawn. I don't know dutch - does the original text clarify things?
cunning
Jul 5, 2012 11:18am
[quote]
You may only fill the randomly chosen Action space, not any space on the board. I agree that the language could have been written better. I did not catch this ambiguity at the time I wrote the English. chris
Jul 7, 2012 6:08pm
[quote]
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