deck | type | name | text | cost | vps | prereq | author | Like It? | Comments | |
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3410 [View] | G | minor | Dunghill | Whenever you have 2/3 different types of animals at the beginning of the Field phase, you may add 1 more resource on 1/2 of your planted fields (or planted cards). (Animal cards like House Goat do not count, but animals kept on cards do.) | 1W | 0 | 2 Occupations | chris | +1 2Y,1N [Vote Yes] [Vote No] | [4 Comments] last post: 2016-12-21 02:52:33 by unknown |
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Dunghill (minor) Cost=1W, Vps=0, Prereq=2 Occupations Whenever you have 2/3 different types of animals at the beginning of the Field phase, you may add 1 more resource on 1/2 of your planted fields (or planted cards). (Animal cards like House Goat do not count, but animals kept on cards do.) Dunghill (minor) Cost=1W, Vps=0, Prereq=2 Occupations Whenever you have 2/3 different types of animals at the beginning of the Field phase, you may add 1 more resource on 1/2 of your planted fields (or planted cards). (Animal cards like House Goat do not count, but animals kept on cards do.) [View playtest games] [View all dealt games] |
.chris Nov 8, 2010 4:24pm [quote] |
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[quote name=Unofficial-Agricola-Compendium date=Dec 17, 2010] Whenever you have 2/3 different types of animals at the beginning of the field phase, you may add 1 more resource on 1/2 of your planted fields (or planted cards). A Animal cards like [url=http://www.play-agricola.com/Agricola/Cards/index.php?id=1349]House Goat[/url] do not count, but animals kept on cards do. [/quote] Quote from: Unofficial-Agricola-Compendium on Dec 17, 2010 Whenever you have 2/3 different types of animals at the beginning of the field phase, you may add 1 more resource on 1/2 of your planted fields (or planted cards). A Animal cards like House Goat do not count, but animals kept on cards do. |
bjwells May 16, 2011 2:10pm [quote] |
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More of these G minors need to be strengthened for AG3. G is a great deck (the occs are way better than Wm in my opinion) but the minors are either strong or weak, nothing average. I suggest either dropping the wood cost (which doesn't really fit a dung hill) or changing to the stronger and simpler "For each type of animal on your farm at the beginning of the harvest you may add 1 good to a planted field." More of these G minors need to be strengthened for AG3. G is a great deck (the occs are way better than Wm in my opinion) but the minors are either strong or weak, nothing average. I suggest either dropping the wood cost (which doesn't really fit a dung hill) or changing to the stronger and simpler "For each type of animal on your farm at the beginning of the harvest you may add 1 good to a planted field." |
nwoll Oct 24, 2016 2:05pm [quote] |
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I second nwoll's suggestion, though I think that the occ prerequisite needs to be bumped up to 3 in that case, since this can be worth an easy 2 points, and if it is free its play rate will go up. It probably doesn't even need to be powered up, but it is unthematic, and therefore I like the idea of removing the cost. I second nwoll's suggestion, though I think that the occ prerequisite needs to be bumped up to 3 in that case, since this can be worth an easy 2 points, and if it is free its play rate will go up. It probably doesn't even need to be powered up, but it is unthematic, and therefore I like the idea of removing the cost. | maninteitz Dec 20, 2016 10:50am [quote] |
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[quote name=maninteitz date=Dec 20, 2016 10:50am]I second nwoll's suggestion, though I think that the occ prerequisite needs to be bumped up to 3 in that case, since this can be worth an easy 2 points, and if it is free its play rate will go up. It probably doesn't even need to be powered up, but it is unthematic, and therefore I like the idea of removing the cost. [/quote] +1 -sandswoll Remove the wood cost, make it 3occ prerequisite and for each animal type add 1 good to one planted field. Quote from: maninteitz on Dec 20, 2016 10:50am I second nwoll's suggestion, though I think that the occ prerequisite needs to be bumped up to 3 in that case, since this can be worth an easy 2 points, and if it is free its play rate will go up. It probably doesn't even need to be powered up, but it is unthematic, and therefore I like the idea of removing the cost. +1 -sandswoll Remove the wood cost, make it 3occ prerequisite and for each animal type add 1 good to one planted field. |
unknown701945 Dec 21, 2016 2:52am [quote] |
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