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G2occ-1Remodeler.When you renovate your Wooden hut, you may first return 1 built stable to extend your hut by 1 Wooden room for free before paying the costs of the Renovation. (The stable can be rebuilt later)0chris[55 Comments]
last post:
2011-11-08 02:49:22
by hala

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Remodeler. (occ-1+)
When you renovate your Wooden hut, you may first return 1 built stable to extend your hut by 1 Wooden room for free before paying the costs of the Renovation. (The stable can be rebuilt later)

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Jul 20, 2010 4:04pm
(Edit: Jun 20, 2011 1:47pm)
3 things:
1) is the intent for it always to be a wooden room? so it can only be used once when renovating from wood to clay. or can you build a clay room when going from clay to stone (which i think makes this better and was the original intent).

2) should clarify if you can rebuild the stable or not

3) is different but similar to Weekend Worker, in that you can extend your house when renovating.

Jul 20, 2010 7:51pm
Yes, the intent is only for building Wooden rooms.

This card presents an alternative route for building your first room(s). Instead of waiting until you have 5 wood and 2 reed. You can play this occ, collect 2 wood, build a stable, and then renovate it to a wooden room.

updated: After realizing using this card requires 2 actions (playing occ and building stable), I've removed the 1 Wood cost for renovated the stable to a room. I think the 2 actions balance out the 3 Wood and 2 Reed you save.

I'll also add that you can rebuild the stable. I'm resetting the votes to zero.
Jul 21, 2010 10:10am
(Edit: Jul 21, 2010 10:11am)
I dont think the card requires 2 actions. To use this card to the best effect it will be used to build a 4th room. So you build the stable together with the first room build.

I dont think that makes the card to strong though, Weekend worker costs more but can be used twice.
Jul 21, 2010 12:42pm
got it. 2 more things:
1) the wording of "Each time" you renovate i think lead to my thinking this could be used more than once. you obviously can only renovate from wood to clay (or stone) once, so perhaps that could be changed slightly.

2) currently the wording makes it seem like you have to use the renovate action space, implying you can not make this move with Builder's Trowel or a conservator/stone breaker combo. i think modeling the wording to weekend worker of "Whenever you renovate" is a bit more attractive IMO.

Jul 21, 2010 7:00pm
Thanks hunter. You are right it shouldn't say each time because you only renovate out of Wood once.

I've updated the card based on your word suggestion.

Now I have a question for everyone. Should this card only work to build a Wooden room or should it work to build Wood and/or Clay like this:
Whenever you renovate, you may immediately return 1 built stable to build 1 room for free before carrying out the renovation. (The stable can be rebuilt later)
Jul 21, 2010 9:47pm
Yeah, I think you should avoid the result of ending up with a clay hut with a wooden room attached, since that's explicitly illegal in the base rules. tacticus
Jul 22, 2010 5:09pm
of course tact. But i was wondering if I should let the Master Carpenter turn a stable into a Clay Hut before renovating to Stone. Currently you can not. chris
Jul 23, 2010 9:04am
Would this extra option then allow for a second stable to become a room (a brick one at that)? So in typical use (not influenced by other cards) the initial investment of 9 wood & 2 reed (1 room & 2 stables) then becomes the same value as 15 wood & 6 reed (3 rooms) plus a brick (the upgraded room). Wow that would be huge!

Another question I would have is, could this card be used (or modified to allow) two stables to turn in to wooden rooms just before renovation out of wood? Well here it would typically allow your 9 wood & 2 reed (1 room & 2 stables) then become the same value as 15 wood and 6 reed (3 wooden rooms). This is really just 1 brick shy of the value I listed above for using this occupation during the brick to stone renovation, but it does limit a few options of when you need to already have those stables established. Still the value of this would also be huge!

I think if this occupation allows for turning a second (or more) stable in to a room, those additional transitions should cost more resources. I'm not sure what is the right amount of resources (possibly including food) should be required. It does seem that it should at least include some reed since it is often what keeps you from building rooms, especially early on. Even if extra stable transitions cost some extra reed (and maybe other resources) during this renovation stage, it would allow you to collect those reeds/resources later when there is less competition for them - still a helpful gain!

I'm curious how this one turns out!
Jul 28, 2010 4:25pm
hmm, I am confused, do you

1. build a wooden room and renovate it all together to clay?
2. end up with 1 wooden room in a clay or stone house?
3. the action you perform is only "renovate a stable into a wooden room"?

I will give a strict "no" if it is either 2 or 3 for rule concerns.
Jul 28, 2010 6:01pm
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