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G2minorEdible RootsWhenever you harvest the last good from a field and place it in your supply, you receive 1 Food.03 fieldssenseless[24 Comments]
last post:
2011-06-03 12:14:33
by letsdance


id=2212
Pages:  [1] [2] [3]

COMMENTSauthor
Edible Roots (minor)
Cost=none,   Vps=0,   Prereq=3 fields
Whenever you harvest the last good from a field and place it in your supply, you receive 1 Food.

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.senseless
Dec 16, 2010 1:27am
[quote]
(Edit: Jun 20, 2011 5:08pm)
Good card for the times in which you have to use a minor and you don't have any interesting to play. juuh!
Dec 16, 2010 2:27am
[quote]
Quote from: juuh! on Dec 16, 2010 2:27am
Good card for the times in which you have to use a minor and you don't have any interesting to play.

And, as the cards specialize, we need more free low-risk low-reward cards.
senseless
Dec 16, 2010 7:30am
[quote]
Good card. Great theme. hala
Dec 16, 2010 8:13am
[quote]
How many times do you think this will payout? chris
Dec 16, 2010 9:18am
[quote]
Rather few, that's why it's free. senseless
Dec 16, 2010 10:21am
[quote]
I like it. Comparable to Spices in a lot of ways. tacticus
Dec 16, 2010 11:09am
[quote]
Yea, i like the card. It's just very hard to balance. One game i spread out all my planted resources with Irrigation Canal and my fields were emptying all the time. Another time, i removed my whole farm at once with Harvest Feast. There are many combos where this could be big. Is that a problem? And many times where it only pays out a few.

I asked my question above because i am interested in hearing people's experiences in different games about how much they cleared out their fields.

Perhaps the card should say:
"In the Field phase of each Harvest, if you remove the last planted good from 1 or more fields, you receive 1 Food."

Since it is only a free minor it shouldn't be paying out more than 5 Food in a game.
chris
Dec 16, 2010 11:11am
[quote]
(Edit: Dec 16, 2010 11:15am)
I agree with Chris' worries. It could definitely get out of hand. But the theme remains great. What about:

In the Field phase of each Harvest, if you remove the last planted good from 1 field, you receive 1 Food. If you remove the last planted good from 2 fields planted with different goods, you receive 2 Food.

Would this also work with card fields? What about unusual sown goods, like wood or food?
hala
Dec 16, 2010 1:38pm
[quote]
I'd sacrifice the eventual degenerate combo for the elegance of simpler text. IMHO, most of the cards end up with really convoluted and unnecesarily complex text. Though I reckon adding "during the Field phase of a Harvest" is still rather nice wording and should stop most combos, while keeping in theme, should I add it?

And yes, this should work with minor improvements that count as fields, and with all kinds of goods, of couse grain and vegetables, but also food, wood, clay, reed, stone; and I think there's no way (yet) to get animals planted, but it should work too.
senseless
Dec 16, 2010 2:38pm
[quote]
(Edit: Dec 16, 2010 2:38pm)
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