CREATE AGRICOLA CARDS   Hello unknown (Sign In) or (Register)

Now Viewing:   Sorted By:   Cards per page:
    [GO BACK to List View]       122 of 122        Jump to:   [Print]
decktypenametextcostvpsprereqauthorComments
122

[View]
G2occ-3MinimalistAt the end of the game, you receive 9/6/4/2 Bonus points for having 0/1/2/3 Improvements in front of you.0coyotek4[66 Comments]
last post:
2011-10-19 02:48:52
by hala


id=230
Pages:  [1] [2] [3] [4] [5] [6] [7]

COMMENTSauthor
Minimalist (occ-3+)
At the end of the game, you receive 9/6/4/2 Bonus points for having 0/1/2/3 Improvements in front of you.

[View playtest games] [View all dealt games]
.coyotek4
Jul 22, 2010 4:04pm
[quote]
(Edit: Dec 29, 2010 7:41am)
I like the idea of this card. I'm not sure what the correct number of Bonus points should be.

At first I thought 9 VPs for no Improvements is too high. But playing no improvements means you can't build any cooking Improvements so who knows maybe that's right.
chris
Jul 22, 2010 4:18pm
[quote]
Minimalist (occ-3+)
At the end of the game, you receive 6/4/2 Bonus points for having 0-2/3-4/5-6 Improvements in front of you.
armyguy
Jul 22, 2010 4:29pm
[quote]
I like the idea of this card too, though the numbers need balancing. I like a big number for 0 improvements (9 is fine). tacticus
Jul 22, 2010 5:00pm
[quote]
As the creator, I definitely like the idea of an 'anti-Braggart' card, but I'm still tweaking the numbers. My original idea was 9/7/5/3/1 for 0/1-2/3-4/5-7/8+, but it seems like you need at least ONE imp (prob. major) for food issues.

I'm open to more feedback for the 'right' numbers.
coyotek4
Jul 22, 2010 7:37pm
[quote]
I like the BIG number for having ZERO, since that's a significant challenge. Having only one is limiting, but pretty easy. tacticus
Jul 23, 2010 6:54am
[quote]
Quote from: tacticus on Jul 23, 2010 6:54am

I like the BIG number for having ZERO, since that's a significant challenge. Having only one is limiting, but pretty easy.

I agree with tact. Good points.
chris
Jul 23, 2010 9:10am
[quote]
How big is BIG? 10? 12?

I don't think any single card should get to double-digits, which is why I changed the max-out of 9 to include only one imp (like a hearth).

Alternatively, maybe use scoring for MINORS only, not all imps.
coyotek4
Jul 23, 2010 1:09pm
[quote]
9 is probably fine. What's more important is that you don't get 9 if you played 1 improvement. Make your first category 0 not 0-1. Playing 1 improvement is much different than none, so you shouldn't be rewarded too much for that. chris
Jul 23, 2010 1:14pm
[quote]
(Edit: Jul 23, 2010 1:16pm)
Yeah, 9 is big. Too big for having 1 improvement. tacticus
Jul 23, 2010 1:38pm
[quote]
Pages:  [1] [2] [3] [4] [5] [6] [7]
    [GO BACK to List View]       122 of 122        Jump to: