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G3minorSunday SchoolPlace a marker on the next round. During that round, you place 1 fewer Family member. At the end of that round, remove the marker and play 2 Occupations for free.2F0inoshishi[41 Comments]
last post:
2014-10-15 22:17:17
by chris


id=2347
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COMMENTSauthor
Sunday School (minor)
Cost=2F,   Vps=0,   Prereq=none
Place a marker on the next round. During that round, you place 1 fewer Family member. At the end of that round, remove the marker and play 2 Occupations for free.

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.inoshishi
May 23, 2011 11:04am
[quote]
(Edit: Oct 15, 2014 10:17pm)
This can either be passing or non-passing, depending on which people like better. inoshishi
May 23, 2011 11:06am
[quote]
Very interesting card. I'll vote yes so I can see more of it in play. slim
May 23, 2011 11:38am
[quote]
i would prefer if i placed the card in front of me, and pass it on AFTER i played the occupations. letsdance
May 24, 2011 6:24am
[quote]
Place 1 fewer family member during next round. At the end of that round, pass the card to the left and play 2 occupations for free.

It would be a new mechanic. Nice stuff.
hala
May 24, 2011 2:03pm
[quote]
Okay, let's give that a try then - I like the idea too. inoshishi
May 24, 2011 5:55pm
[quote]
We already have a passing mechanic and don't need a new one, especially one that is easily forgotten/hard to track. I feel like you should be able to walk up to a game of Agricola and understand the game state completely without the need of memory.

I'm not against new mechanics but they really should have something compelling about them- and delayed passing for larger effect does not pass that test in my opinion.
trey
May 31, 2011 8:08pm
[quote]
Obviously, I (respectfully) disagree. This card started out as passing, and the current mechanic was a collaboration of user suggestions.

Something I think would be pretty awesome would to have a special mark on the card where the passing arrows currently are - something like an arrow and a clock, indicating it passes after 1 round. Certainly not necessary, but would be a fun way to visually see the mechanic.

Also, edited the card for a typo.
inoshishi
Jun 1, 2011 1:18am
[quote]
even though i suggested to move the passing to a later point i agree with trey. but the problem is not so much the passing, but the future effect at the END of a round.

to put the effect a bit more in line with usual agricola language it should be something like "add 2 to the current round and put one of your family members on that round space. at the beginning of that round, return that family member home, play up to 2 occupations and pass this card to the player to your left"
letsdance
Jun 1, 2011 3:09am
[quote]
one simple question, what if I play it in round 14 assuming that there is a Reeve (most occs ] 3BP). Still legal? If so , it seems unfair. beso
Jun 1, 2011 3:42am
[quote]
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