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NLocc-3Freedom Fighter 2When you play this card, pay 2 additional Food. Until the next Harvest, you may use Action spaces even if they are occupied by other players.0uwe
-1

1Y,2N
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[13 Comments]
last post:
2012-04-08 12:42:54
by chris


id=2894
Pages:  [1] [2]

COMMENTSauthor
Freedom Fighter 2 (occ-3+)
When you play this card, pay 2 additional Food. Until the next Harvest, you may use Action spaces even if they are occupied by other players.

[View playtest games] [View all dealt games]
.uwe
Jun 12, 2011 5:14pm
[quote]
(Edit: Jul 25, 2011 1:53pm)
   TRANSLATION DISCUSSION BEGINS.
   TRANSLATION DISCUSSION ENDS. GENERAL DISCUSSION BEGINS.
Zahle, wenn du diese Karte ausspielst, zusatzlich 2 NW. Bis zur nachsten Erntezeit gelten Aktionsfelder fur dich nicht als belegt. chris
Jun 12, 2011 5:15pm
[quote]
Same problem with Start Player right? trey
Jun 13, 2011 12:46am
[quote]
Yes, but i wonder how much this player would take SP. They might take SP to get a big pile of resources. And then may take SP in the last round the effect of this card lasts, but besides that I'm not sure how much SP they would take. chris
Jun 13, 2011 9:08am
[quote]
I wonder what the best way to play this card is? You can play it in Round 14 to be able to use all occupied spaces. You can also play it in Round 12 to use all three of FG without room, Plow/Sow, and Plow in Rounds 12 and 13. You can play it in Round 5 as a Head of the Family. You could play it in Round 1 for RSF and Occs (but that's probably weak). What other ways are there to play this? And what way is the strongest? chris
Jun 13, 2011 9:32am
[quote]
What extra food cost should this card have? Uwe asks me if "2 food" is enough. What does everyone think? chris
Jun 14, 2011 2:55pm
[quote]
I think 2f's enough. Its a nice strong card. Probably would consider drafting it 2nd-4th.

Maybe an interesting twist would be a stage 1 requirement and a declaring which stage you will use the card's effects. Requiring some long range planning and an early 3f cost to play it.
jml
Jun 14, 2011 5:55pm
[quote]
Played it in this game:

http://play-agricola.com/Agricola/GameLogs/allturnserver.php?x=87791

Didn't think it was overpowered. Nice but not overpowered. 3f seems a good cost.
agrigal
Jun 15, 2011 8:05am
[quote]
thanks for playtesting gal. Did you play it in Round 13? I'm having a hard time figuring out what happened from game recording. I see it on your farm in Round 13, but i don't see your peep on Occupation.

If you play it in Round 13, you can not use occupied spaces in Round 14. It only works until the next harvest from when you play it.
chris
Jun 15, 2011 12:02pm
[quote]
GAME REPORT:

I won my last game pretty big with this card. 47-38-38-37. I collected resources and food and then played it in Round 6. FG came out in Round 7. I build 2 rooms and did a double FG. In Round 8, i had 4 peep, luxor had 3, army 2, keith 2. I was off to a winning start.

With late FG and good planning this card is very strong for a Stage 2 play.
chris
Jun 18, 2011 10:47am
[quote]
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