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COMMENTS | author |
Cost=2W,2C, Vps=0, Prereq=none After the feeding phase of each harvest, you can exchange exactly 1 food for 2 different building resources of your choice or 1 vegetable. [View playtest games] [View all dealt games] |
Farm Store (minor)Jan 5, 2015 2:46am [quote] (Edit: Dec 30, 2017 5:33pm) |
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Too weak. I love the idea but it should have 1 printed point. | May 10, 2015 10:07am [quote] |
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Really? Compare to Clay Roof - costs 2W and 1F more for the first 2 reed-placement, but after that you get five harvests of profitable use. | May 11, 2015 3:15am [quote] |
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Quote from: oxmond on May 10, 2015 10:07am Too weak. I love the idea but it should have 1 printed point. +1 |
Sep 3, 2015 10:23am [quote] |
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...I was wrong, it IS pretty weak. | Sep 3, 2015 9:50pm [quote] |
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The flexibility is pretty nice and a stage 1 play would be even stronger. |
I had a nice win with this. I played it in round 8 to activate in 4 harvests. I actually bought wood and clay the first two harvests but the last two I got the 1 more wood and reed I needed to reno/fence and then I got a veggie in harvest 14 for a net of 2 points since I had no veggies.Oct 17, 2015 12:58am [quote] |
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