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DminorStork's NestIn the returning home phase of each round, if you have more rooms than people, you can pay 1 food to take a "Family Growth" action.1R05 Occupationsuwe[19 Comments]
last post:
2016-05-14 21:13:18
by nwoll


id=6870
Pages:  [1] [2]

COMMENTSauthor
Stork's Nest (minor)
Cost=1R,   Vps=0,   Prereq=5 Occupations
In the returning home phase of each round, if you have more rooms than people, you can pay 1 food to take a "Family Growth" action.

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.uwe
Jan 5, 2015 4:22pm
[quote]
(Edit: Dec 29, 2017 10:22pm)
A 5 occ prereq, someone get maninteitz .

I like the idea.

This card excludes cards like Grotto, Tower, and Treehouse. Is that language intentional?
guy
Jan 5, 2015 8:56pm
[quote]
Quote from: guy on Jan 5, 2015 8:56pm
A 5 occ prereq, someone get maninteitz .

I like the idea.

This card excludes cards like Grotto, Tower, and Treehouse. Is that language intentional?


I love the five occ idea!

As for the card, this is the Beguin courtyard again. It was proven to be broken in a 4er. Wouldn't this be?
maninteitz
Jan 5, 2015 9:01pm
[quote]
i think this is way too powerful. so instead of needing an available fgspace 3 times, i play some useful occs and sp once and get the family members for free.

and i also would like to include grotto, tower, etc.
luki
Jan 5, 2015 10:01pm
[quote]
I couldn't get it out in a recent 5er. (though I could have and should have... hmmm) sandswoll
Jan 7, 2015 3:33pm
[quote]
Also Beguine Courtyard.... nwoll
Jan 7, 2015 3:56pm
[quote]
i am very curious about this proof that benguine courtyard is broken in a 4er...please do enlighten me mattthelesser
Jan 8, 2015 11:50pm
[quote]
Maybe it wasn't. I only previously encountered it in power games. It seems to me that any devoted player can get to a c shaped house and have to courtyard in play by round 9. In a late fg game that is game over. The peeps immediately take action making feeding less of an issue. Am I wrong that the courtyard is broken? maninteitz
Jan 9, 2015 9:03am
[quote]
thought a bit more about it: this has to be broken.

just compare these two scenarios:

1.)you build 3 rooms in turn 7, and fg is free round 7-9.

2.) you build 3 rooms in turn 7 and play your 5th occ. turn 8 you play sp+ storks nest.

scenario 1 is the dream! still stork's nest beats it easily by 2,5 actions(3x fg versus sp+minor, extra peeps balance each other out(2-3-4-5 against 2-2-5-5).

luki
Jan 10, 2015 5:54pm
[quote]
Beguine Courtyard is hard to do in all game sizes yet it is still on the nfwx ban list. This card is way easier to get in a 4er so I can't imagine it's balanced. nwoll
Jan 10, 2015 6:00pm
[quote]
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