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COMMENTS | author | |
Cost=1C, Vps=0, Prereq=1 Occupation Each time before you play or build an improvement, you get 1 wood. [View playtest games] [View all dealt games] |
Wood Workshop (minor)Feb 6, 2016 10:42pm [quote] (Edit: Oct 25, 2017 6:41pm) |
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this feels superfluously wordy, and overuses parentheses. What's wrong with "....Whenever you build an improvement, you receive up to 2 wood form this card before paying its costs." | Feb 10, 2016 7:10am [quote] |
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this will easily give 6-8 wood, which is a net gain of 4-6. that's too much for a minor. i suggest increasing the costs or reducing all numbers to 1 (cost and gain/improvement). | Feb 17, 2016 1:28am [quote] |
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"Each time before you build a (major or minor) improvement, you receive 1 wood." |
actually it could just beFeb 22, 2016 12:24pm [quote] |
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This card is WAYYYY too powerful! | Apr 17, 2016 3:18am [quote] (Edit: Apr 17, 2016 3:18am) |
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Quote from: seanmemphis on Apr 17, 2016 3:18am This card is WAYYYY too powerful! obviously also the votes seem to be messed up. I'm sure more than 1 person voted. Chris: please change to match letsdance wording. |
Apr 17, 2016 6:53pm [quote] |
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We should play test this to see how strong it is. There are many existing Minors that I would draft before this one. | Apr 17, 2016 6:56pm [quote] |
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UPDATE old text: When you play this card, place 1 wood per remaining round on this card. Each time before you build a (major or minor) improvement, you receive (up to) 2 wood from this card. old cost: 2 clay new text: Each time before you build a (major or minor) improvement, you receive 1 wood. new cost: 1 clay |
WoodWorkshop - 3.11 - Plays (7 / 9 = 77.8%) - Wins (4 / 7 = 57.1%) - PWR = 6.3 [8.8,3.8] [10.0,2.6]May 5, 2016 5:17pm [quote] |
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old prereq: 2 occ new prereq: 1 occ |
UPDATEOct 25, 2017 6:42pm [quote] |
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