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Cost=2C, Vps=0, Prereq=none Pile (from bottom to top) 1 wild boar, 1 food, 1 cattle, 1 food, and 1 sheep on this card. At any time, you can pay 1 clay to take the top good. [View playtest games] [View all dealt games] |
Muddy Puddles (minor)May 19, 2016 5:11pm [quote] (Edit: Nov 22, 2017 5:19pm) |
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strong | Aug 18, 2016 3:11am [quote] |
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This is probably too strong. I would like it to not give two of any one animal (breeding pair for clay OP). | Aug 18, 2016 3:22am [quote] |
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1c for each? that's silly strong. | Aug 18, 2016 4:37am [quote] |
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Would this be more balanced at 2 clay per item? | Nov 21, 2017 2:33pm [quote] |
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That's one option, I'd also like to see no breeding pairs. If we want to keep the 2 boar thematically, maybe food-boar-food-boar as the total goods while retaining 1c cost (maybe make card itself cost 2c) would be a strong but not OP card. | Nov 21, 2017 5:12pm [quote] |
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removed 2nd boar and increased cost to 2c from 1c. old: Pile (from bottom to top) 1 wild boar, 1 wild boar, 1 food, 1 cattle, 1 food, and 1 sheep on this card. At any time, you can pay 1 clay to take the top good. new: Pile (from bottom to top) 1 wild boar, 1 food, 1 cattle, 1 food, and 1 sheep on this card. At any time, you can pay 1 clay to take the top good. Will we still consider further tweaks but this is a start |
UPDATENov 22, 2017 5:18pm [quote] |
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I suggest repurposing this card as a 3+ occ, as there is currently no J2 candidate for slot #147 (Occ 3+ - Animals - all) while there is another candidate for slot #083 (Minor - Animals can be filled by J2-Pet Shelter.) This would have the added benefit of using the original pile (o-o-f-a-f-h) and removing the 2c cost. | Apr 13, 2018 6:41pm [quote] (Edit: Apr 13, 2018 6:42pm) |
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