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COMMENTS | author | |
Cost=1R, Vps=0, Prereq=none You may Sow and harvest Reed in your fields as if it were Grain. At the end of the game, you may exchange 1/4/6/8 Reed from your supply or from your fields for 1/2/3/4 Bonus points. [View playtest games] [View all dealt games] |
Reed Nursery (minor)Sep 6, 2010 6:59am [quote] (Edit: Jun 21, 2011 11:38am) |
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I don't think I like the cost. |
In conjunction with BMW, this would be a very powerful scoring engine, since you'd be able to double-count your reed. 8 reed would equal 7 points.Sep 6, 2010 7:18am [quote] |
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Sep 6, 2010 9:41am [quote] (Edit: Sep 6, 2010 9:48am) |
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You may sow and harvest reed in your fields as if it were vegetables. At the end of the game, you may exchange 1/4/6/8 Reed for 1/2/3/4 Bonus points. Then they need to use up the reed. And I think a better cost would be 1 Reed. |
Yea you should say:Sep 6, 2010 9:55am [quote] (Edit: Sep 6, 2010 9:57am) |
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Ok, thx. | Sep 6, 2010 10:03am [quote] |
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1) i would not play this card with the reed cost, unless i could get extra reed with some help. 2) if i have a field, i would consider sowing reed only when i need them, but hardly for the vp since i can sow vegi and grain also (they give vp and food) i think its strong only when you can convert your reed into food. sowing them in a field is not that playable for me. What if you make them sow-able in your room? not sure sowing in room make sense, but just that sowing in them in field is rather too weak for me. |
i think this card is week.Sep 6, 2010 10:12am [quote] (Edit: Sep 6, 2010 10:20am) |
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Do you think it should be free, or should I add a prereq? | Sep 6, 2010 10:15am [quote] |
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i think it deserve 1 vp if it cost 1 reed and some occp prereq. |
hmm, im not very good in balancing cards, but you could always use vp, occp prereq and cost to balance them.Sep 6, 2010 10:21am [quote] |
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How about this. | Sep 6, 2010 10:53am [quote] |
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I'll give it a yes vote, but I honestly have no idea without testing. | Sep 6, 2010 11:48am [quote] |
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